Game On!: Using Game-based Elements to Enhance Student Learning Outcomes
From Jon Gunnell
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From Jon Gunnell
Join us to learn how instructors enliven their course content by adopting elements of gamification (game-based learning) and other strategies to their course design. You will learn how instructors revamped their courses to include game-like content including: 1. “Choose your own adventure,” where students must collect points by completing work from a menu of assignment choices 2. Redeveloping an entire course to model a popular game platform 3. Using an escape room model to engage students in content and problem-solving in a fun and interactive way
Presented By:
Facilitator: Kellen Sines
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